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I have already encounter this fighting the first boss(or was it mini boss) in the game. Sometimes, due to the angle, when you are fighting a huge enemy, it is entirely possible that the enemy covers up like 70% if the screen, including your character, and you are forced to move to another sector where the view makes more sense. The problem is when you are walking towards a direction, say, from the left to the right of your screen, the next camera could just cut in anytime and suddenly you should be walking towards the camera, but since you are still walking to the left, you ended up heading to another direction after the camera switch. This is due to a limitation due to the hardware performance back in the days like MatrixLyn pointed out and i believe there's no easy way of changing this. Instead, it feels like 10 different CCTV is placed at the scene, and the CCTV switches as u walk closer to one another. The game does not have a camera where you can tilt with the right joystick and chases you as you walk. One complain that I personally have, or rather a heads up to people are are new to the game, is less about the graphic, but more on the fixed camera angle. Frame rate is also as solid as it goes, so far I have yet to see any dips, but I did ran across a minor (half to one second) freeze when entering another sector, but those are rare cases. It definitely does not look as real as modern days cinematic, but still very good even by modern day standards, apart from any human faces that appeared in it. The cinematic in this movie is top notch back in the days, and I still feel that it is very well done.
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While unconfirmed, I believe they have added a new lighting system, where certain scene looks almost like a game from couple of years ago with those lightning in place. I would stay that the overall design and texture does look a little aged, but it still looks good. All the texture seemed to held up greatly, even though certain scene looked a little soft. It looks great! While character models are somewhat outdated, and animations and interaction between character models still feels very very dated, the texture is absolutely great.
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It is currently available on Japan eshop for those that wants to get it early. The game comes with English and Japanese audio, display language supports Japanese, English, Spanish, French, German, Italian and Chinese. The copy I bought have 99% japanese wording on the packaging, and I was excited when I bought it and forgot to ask or check. Here's my thoughts after spending 2 hours on it. Since it's not mentioned anywhere ( and i think it has a rather small fan base anyway), I bought Onimusha Warlords yesterday.
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